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In games, stealing is a core mechanic where players take items, resources, or advantages right from opponents or the environment. This can range from pickpocketing in RPGs, snatching power-ups in platformers, or intercepting passes in sports simulations. Stealth, timing, and strategy often play key roles—whether sneaking past guards in heist missions or outmaneuvering rivals in competitive play. Some games make stealing a risky but rewarding tactic, adding consequences like increased hostility or legal penalties. Multiplayer modes may allow players to steal directly from each other, creating intense rivalries. The thrill of stealing adds unpredictability and excitement, forcing players to guard their assets while seeking opportunities to gain the upper hand. Whether for survival, profit, or sheer mischief, stealing mechanics bring dynamic tension to gameplay.
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